AI Insights · Timothy · October 2025
Top Superhero Games Performance in Q3 2025 on Unified Platform in the US
Discover the download, revenue, and active user trends for the top superhero games in the US during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the top superhero games on a unified platform in the United States showcased varied performance metrics, highlighting trends in downloads, revenue, and active users. This data, sourced from Sensor Tower, offers a glimpse into the mobile gaming landscape.
Super Fighter 3: Open City from Starplay Games had a fluctuating performance in terms of weekly revenue, peaking at about $6.3K in the last week of September. Weekly downloads started high at 56.3K but saw a decline towards the end of the quarter, settling at around 39.5K. Active users ranged from 393.8K at the start to 259.7K by the end of the quarter.
DRAGON BALL GEKISHIN SQUADRA by Bandai Namco Entertainment Inc. launched mid-quarter and experienced a significant revenue increase, reaching $172.2K in the third week of September. Downloads began at 331K, dropping to 59.2K by the end of the month, while active users saw a sharp decrease from 205K to 47.4K.
DC Worlds Collide Strategy RPG, published by Warner Bros., showed a strong start in revenue with $512.9K in early July, though it declined to $116.2K by the end of September. Downloads mirrored this trend, starting at 177.1K and falling to 5.4K. Active users decreased significantly, starting from 172K and reaching 16.1K by the quarter's end.
The Superhero League 2 by Lion Studios maintained steady downloads, averaging around 31.5K early in the quarter and ending with 20.5K. Active users showed slight fluctuations, beginning at 144.3K and ending at 133.2K.
MARVEL Strike Force: Squad RPG, developed by Scopely, Inc., had a robust revenue stream, peaking at $866.4K in mid-August and maintaining a consistent level around $615K through September. Downloads started at 15.9K and slightly decreased to 19.5K by the end of the quarter. Active users stayed strong, ranging from 201.9K to 236.2K.
These insights, exclusively available from Sensor Tower, provide a comprehensive overview of the superhero gaming sector in the US during Q3 2025, reflecting both the competitive nature and consumer engagement within the market. For more detailed analytics, visit Sensor Tower's platform.